![]() If you're just coming in to the series after a long hiatus, keep in mind that the transition from Tekken 3 to Tekken 4 back in the day was pretty big, and the transition from 4 to 6 was also pretty big. #Tekken tag tournament 2 move list series It will be easier when you're trying to navigate Tekken Zaibatsu forums. 1 = LP, 2 = RP, 3 = LK, 4 = RK, and U/D/L/R is self explanatory. For whichever characters you decide to pick up, familiarize yourself with your character's 10f, 12f, 14f, and launcher (16f+) punishers. With these, you then need to figure out what other character's moves are punishable, how punishable, and which is the proper punish to utilize. Learn some basic combos until you feel comfortable with the game system to freestyle and learn your optimal combos. If you're having some trouble, keep in mind that the game will automatically do a non-optimal combo for you when you do a tag assault by holding down the tag button. There are about twelve or so different options you can employ to get off the ground and back on your feet. Don't just go for the super greedy CH low kick or back roll crosschop, but also know that you can flip/roll into the back/foreground, roll forward, or just do nothing and wait before getting up.Īs you play more, you'll get into the groove to start learning character specific stuff. Xiaoyu taunt cancel/back turn mix-ups, Nina's instant WS+1, A.Kiing/King's iSW (instant Shining Wizard), etc. TTT2 has a tutorial of sorts, with the Combot story mode thing. It's not exactly that fleshed out, but it does give you a basic understanding of how the game works as well as some chuckle moments with Lee. Hope you stay with the game and make it out to weeklies/majors. ![]() #Tekken tag tournament 2 move list series.
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